@startuml
sprite $atom [48x48/16] {
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}


!define DEV_ATOM(_alias) ENTITY(rectangle,black,atom,_alias,DEV ATOM)
!define DEV_ATOM(_alias, _label) ENTITY(rectangle,black,atom,_label, _alias,DEV ATOM)
!define DEV_ATOM(_alias, _label, _shape) ENTITY(_shape,black,atom,_label, _alias,DEV ATOM)
!define DEV_ATOM(_alias, _label, _shape, _color) ENTITY(_shape,_color,atom,_label, _alias,DEV ATOM)
skinparam folderBackgroundColor<<DEV ATOM>> White
@enduml